The Flames
2D Top-Down Shooter made with C# in Unity:
Player character Design, Movement and Animations
Enemies Design & Animations:
- Melee: Melee attack
- Flying: Range attack
- Summoner: Minion spawner and melee attack
- Minions: Fast melee attack
Boss Design, Mechanics and Animations:
- State Machine
- Patrol Behavior
- Chase Behaviour
- Spawn random enemy when hit
- Custom FXs & Sounds
Weapon Design and Fire mechanics:
- Default weapon: Normal Damage & Normal Fire Rate
- Heavy weapon: Big Damage & Slow Fire Rate
- Fast weapon: Low Damage & Fast Fire Rate
- Mega weapon: Big Damage & Fast Fire Rate
Weapons and Health pickups
Pickups drop probability dependent on the enemy killed
Custom FXs and Sounds
UI:
- Custom cursor
- Custom player health
- Boss health bar
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